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Showing below up to 86 results in range #1 to #86.

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  1. API Design‏‎ (02:30, 22 January 2007)
  2. OpenGL/Press Release‏‎ (03:53, 22 January 2007)
  3. Navigate‏‎ (03:04, 29 January 2007)
  4. Physics References‏‎ (05:43, 21 February 2007)
  5. Microsoft‏‎ (06:12, 21 February 2007)
  6. OpenGL/GLSetup‏‎ (06:13, 21 February 2007)
  7. Mathematica‏‎ (06:13, 21 February 2007)
  8. Why Are We Still Using Ascii Text For Program Source?‏‎ (06:13, 21 February 2007)
  9. Game Developers Conference‏‎ (07:25, 21 February 2007)
  10. Perfectionist‏‎ (04:40, 17 March 2007)
  11. Developer Power and the U Word‏‎ (04:42, 17 March 2007)
  12. Categories‏‎ (03:23, 23 March 2007)
  13. Learning Experience‏‎ (04:00, 23 March 2007)
  14. Intelligence vs Experience‏‎ (04:01, 23 March 2007)
  15. Emacs‏‎ (03:42, 28 March 2007)
  16. Presentation Style‏‎ (06:15, 30 March 2007)
  17. Two Person Presentations‏‎ (16:43, 1 April 2007)
  18. How to Give a Good Presentation‏‎ (17:10, 1 April 2007)
  19. You Don't Need That‏‎ (06:22, 23 April 2007)
  20. Rigid Body Dynamics‏‎ (03:43, 14 May 2007)
  21. The Mixed Linear Complementarity Problem‏‎ (14:23, 25 May 2007)
  22. Greek Letters‏‎ (02:07, 9 June 2007)
  23. Five Physics Simulators for Articulated Bodies‏‎ (21:05, 9 June 2007)
  24. Can a Computer Make You Cry?‏‎ (19:17, 23 December 2007)
  25. Power Fantasy‏‎ (05:11, 2 January 2008)
  26. About‏‎ (09:14, 2 January 2008)
  27. New Year's Resolutions for Game Industry Newbies‏‎ (23:53, 3 January 2008)
  28. The Good Old Days‏‎ (05:12, 29 January 2008)
  29. Vector Calculus‏‎ (01:23, 29 February 2008)
  30. How To Animate a Character You've Never Seen Before‏‎ (05:20, 10 May 2008)
  31. Braid on Xbox Live Arcade‏‎ (05:48, 6 August 2008)
  32. Frankfurt to San Francisco‏‎ (04:21, 27 October 2008)
  33. Inverse Kinematics‏‎ (02:18, 31 January 2009)
  34. Benevolent Dissociation‏‎ (06:15, 27 February 2009)
  35. Structure vs Style‏‎ (04:29, 7 March 2009)
  36. Dinosaurs‏‎ (23:48, 12 March 2009)
  37. My Liner Notes for Spore/Spore Behavior Tree Docs‏‎ (08:14, 12 April 2009)
  38. Good Enough‏‎ (23:14, 17 April 2009)
  39. Subscribe‏‎ (04:18, 23 March 2010)
  40. Meta/Archive‏‎ (01:22, 6 May 2010)
  41. Sandbox/TestSiege‏‎ (00:46, 10 July 2010)
  42. About/Website‏‎ (01:32, 10 July 2010)
  43. Meta‏‎ (01:32, 10 July 2010)
  44. Do Your Job Well, Please‏‎ (15:58, 2 August 2010)
  45. Metrics Fetishism‏‎ (16:41, 24 August 2010)
  46. Fire It Before It Quits‏‎ (02:15, 17 September 2010)
  47. Miscellaneous Technical Articles‏‎ (00:41, 2 January 2011)
  48. Elvis Has Left The Building‏‎ (01:16, 26 February 2011)
  49. Me and the Wii‏‎ (17:34, 6 March 2011)
  50. Achievements Considered Harmful?‏‎ (17:34, 6 March 2011)
  51. Potential Unreached‏‎ (18:39, 6 March 2011)
  52. Advanced Prototyping‏‎ (20:00, 27 March 2011)
  53. My AIIDE 2010 Lecture on Game AI‏‎ (22:35, 27 March 2011)
  54. Game Developer Magazine‏‎ (18:14, 20 May 2011)
  55. Design, Games, and Game Design (feat. SpyParty)‏‎ (02:02, 11 August 2011)
  56. Miscellaneous Technical Stuff‏‎ (03:09, 1 September 2011)
  57. Kurt Gödel is Laughing His Ass Off Right Now‏‎ (03:28, 16 November 2011)
  58. My Thoughts on Free-to-Play Games‏‎ (16:39, 16 November 2011)
  59. OpenGL‏‎ (19:55, 16 November 2011)
  60. Games‏‎ (19:59, 16 November 2011)
  61. A Dialogue On Depth‏‎ (20:18, 7 February 2012)
  62. Absolute vs Relative Scale‏‎ (13:45, 17 February 2012)
  63. The Dysfunctional Three-Way‏‎ (13:43, 12 March 2012)
  64. Sandbox‏‎ (15:56, 22 May 2012)
  65. Sandbox/Gallery‏‎ (21:42, 23 May 2012)
  66. How to Simulate a Ponytail‏‎ (00:36, 2 June 2012)
  67. The Real Problem With E3 2012‏‎ (03:58, 20 June 2012)
  68. Please Finish Your Game‏‎ (12:56, 3 August 2012)
  69. 5 Minutes Worth of Observations about AAA Indie Games‏‎ (00:46, 27 March 2013)
  70. Fair Use‏‎ (18:20, 30 March 2013)
  71. Sandbox/Test‏‎ (02:01, 13 August 2019)
  72. Going Against The Grain‏‎ (13:53, 21 August 2019)
  73. Sandbox/Test2‏‎ (17:15, 24 August 2019)
  74. Game Object Systems‏‎ (21:37, 11 September 2021)
  75. The Depth Jam‏‎ (03:09, 13 September 2021)
  76. Column vs Row Vectors‏‎ (03:18, 13 September 2021)
  77. Sandbox/Test3‏‎ (03:28, 13 September 2021)
  78. Henna Tattoos‏‎ (23:43, 18 September 2021)
  79. Recent Changes‏‎ (05:02, 19 September 2021)
  80. Opinions‏‎ (05:06, 19 September 2021)
  81. Homepage‏‎ (20:01, 21 September 2021)
  82. A Game Developer's Wish List for Researchers‏‎ (21:12, 21 September 2021)
  83. About/Me‏‎ (21:22, 21 September 2021)
  84. Real-time Motion Retargeting to Highly Varied User-Created Morphologies‏‎ (21:24, 21 September 2021)
  85. No One Knows About Your Game‏‎ (21:48, 21 September 2021)
  86. My Liner Notes for Spore‏‎ (19:20, 6 September 2022)

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