Column vs Row Vectors

Revision as of 04:05, 5 April 2007 by Checker (talk | contribs) (New page: When you're doing math for graphics, physics, games, or whatever, you should use column vectors when you're representing points, differences between points, and the like. Symbolically, yo...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

When you're doing math for graphics, physics, games, or whatever, you should use column vectors when you're representing points, differences between points, and the like.

Symbolically, you should do this and

Not this:


That statement is not at all controversial in the fields of mathematics and physics, but in graphics, due to historical reasons, it's still an issue.

This page was last edited on 13 September 2021, at 02:18.