Showing below up to 36 results in range #51 to #86.
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- Potential Unreached (18:39, 6 March 2011)
- Advanced Prototyping (20:00, 27 March 2011)
- My AIIDE 2010 Lecture on Game AI (22:35, 27 March 2011)
- Game Developer Magazine (18:14, 20 May 2011)
- Design, Games, and Game Design (feat. SpyParty) (02:02, 11 August 2011)
- Miscellaneous Technical Stuff (03:09, 1 September 2011)
- Kurt Gödel is Laughing His Ass Off Right Now (03:28, 16 November 2011)
- My Thoughts on Free-to-Play Games (16:39, 16 November 2011)
- OpenGL (19:55, 16 November 2011)
- Games (19:59, 16 November 2011)
- A Dialogue On Depth (20:18, 7 February 2012)
- Absolute vs Relative Scale (13:45, 17 February 2012)
- The Dysfunctional Three-Way (13:43, 12 March 2012)
- Sandbox (15:56, 22 May 2012)
- Sandbox/Gallery (21:42, 23 May 2012)
- How to Simulate a Ponytail (00:36, 2 June 2012)
- The Real Problem With E3 2012 (03:58, 20 June 2012)
- Please Finish Your Game (12:56, 3 August 2012)
- 5 Minutes Worth of Observations about AAA Indie Games (00:46, 27 March 2013)
- Fair Use (18:20, 30 March 2013)
- Sandbox/Test (02:01, 13 August 2019)
- Going Against The Grain (13:53, 21 August 2019)
- Sandbox/Test2 (17:15, 24 August 2019)
- Game Object Systems (21:37, 11 September 2021)
- The Depth Jam (03:09, 13 September 2021)
- Column vs Row Vectors (03:18, 13 September 2021)
- Sandbox/Test3 (03:28, 13 September 2021)
- Henna Tattoos (23:43, 18 September 2021)
- Recent Changes (05:02, 19 September 2021)
- Opinions (05:06, 19 September 2021)
- Homepage (20:01, 21 September 2021)
- A Game Developer's Wish List for Researchers (21:12, 21 September 2021)
- About/Me (21:22, 21 September 2021)
- Real-time Motion Retargeting to Highly Varied User-Created Morphologies (21:24, 21 September 2021)
- No One Knows About Your Game (21:48, 21 September 2021)
- My Liner Notes for Spore (19:20, 6 September 2022)