- 08:21, 21 January 2007 diff hist −55 API Design
- 08:15, 21 January 2007 diff hist −6 API Design
- 08:15, 21 January 2007 diff hist +73 API Design
- 08:00, 21 January 2007 diff hist +9 API Design
- 08:00, 21 January 2007 diff hist +22 API Design
- 05:45, 21 January 2007 diff hist +965 API Design
- 05:21, 21 January 2007 diff hist +164 N API Design New page: Casey gave a good talk on [https://mollyrocket.com/forums/viewtopic.php?t=215 Designing and Evaluating Reusable Components], which was really a talk on API design.
- 01:19, 21 January 2007 diff hist +22 OpenGL
- 01:08, 21 January 2007 diff hist +27 Absolute vs Relative Scale
- 01:06, 21 January 2007 diff hist +44 Developer Power and the U Word
- 01:04, 21 January 2007 diff hist +19 OpenGL
- 01:04, 21 January 2007 diff hist −51 OpenGL
- 00:53, 21 January 2007 diff hist +4,045 OpenGL
- 07:00, 20 January 2007 diff hist 0 Recent Changes
- 07:00, 20 January 2007 diff hist −1 Recent Changes
- 06:56, 20 January 2007 diff hist +8 OpenGL
- 06:52, 20 January 2007 diff hist +4 Developer Power and the U Word
- 06:51, 20 January 2007 diff hist +20 Developer Power and the U Word
- 06:50, 20 January 2007 diff hist +13,861 N Developer Power and the U Word New page: <blockquote> ''Ever since I got involved the OpenGL issue, I've had this sinking feeling that we developers have the power to prevent corporations with special interests from forcing us to...
- 06:47, 20 January 2007 diff hist 0 OpenGL
- 06:46, 20 January 2007 diff hist +24 OpenGL
- 06:46, 20 January 2007 diff hist 0 m OpenGL/Press Release OpenGL/Top Game Developers Call on Microsoft to Actively Support OpenGL moved to OpenGL/Press Release
- 06:45, 20 January 2007 diff hist +16 OpenGL
- 06:44, 20 January 2007 diff hist +72 OpenGL/Press Release
- 06:43, 20 January 2007 diff hist 0 m OpenGL/Press Release Top Game Developers Call on Microsoft to Actively Support OpenGL moved to OpenGL/Top Game Developers Call on Microsoft to Actively Support OpenGL
- 06:43, 20 January 2007 diff hist +4,171 N OpenGL/Press Release New page: SEATTLE, Wash., June 12, 1997 /PRNewswire/ -- An impressive list of game developers released an open letter to Microsoft Corporation today, calling on the company to actively support the O...
- 06:40, 20 January 2007 diff hist +48 OpenGL
- 06:39, 20 January 2007 diff hist +125 OpenGL
- 06:36, 20 January 2007 diff hist +1,544 OpenGL
- 06:22, 20 January 2007 diff hist +16 OpenGL
- 06:22, 20 January 2007 diff hist −3 OpenGL
- 06:19, 20 January 2007 diff hist +9 Absolute vs Relative Scale
- 06:17, 20 January 2007 diff hist +2 Good Enough
- 06:17, 20 January 2007 diff hist +21 Good Enough
- 06:16, 20 January 2007 diff hist 0 Absolute vs Relative Scale
- 06:15, 20 January 2007 diff hist −1 Absolute vs Relative Scale
- 06:15, 20 January 2007 diff hist +31 Absolute vs Relative Scale
- 06:14, 20 January 2007 diff hist +55 Absolute vs Relative Scale
- 06:08, 20 January 2007 diff hist +168 Absolute vs Relative Scale
- 06:04, 20 January 2007 diff hist +9 Absolute vs Relative Scale
- 06:04, 20 January 2007 diff hist +1,099 N Absolute vs Relative Scale New page: I think it's quite useful to differentiate between the ''absolute scale'' and the ''relative scale'' when judging something. As an example, take Microsoft Word. It's probably true that M...
- 05:55, 20 January 2007 diff hist −4 Perfectionist
- 05:53, 20 January 2007 diff hist +8 Good Enough
- 05:52, 20 January 2007 diff hist +3 Perfectionist
- 05:52, 20 January 2007 diff hist +125 N Perfectionist New page: I went to a therapist one time, and said, "I feel like I'm an incompetent perfectionist." He said, "There is no other kind."
- 05:50, 20 January 2007 diff hist 0 Good Enough
- 05:50, 20 January 2007 diff hist +515 N Good Enough New page: Voltaire said, "The best is the enemy of the good." [http://www.thegleam.com/ke5fx John Miles] rephrased it for the Direct3D/OpenGL battles back in 1996 or so, and I like his version even...
- 05:37, 20 January 2007 diff hist +2,023 N OpenGL New page: I used to be pretty passionate about the OpenGL graphics API, and I spent a fair amount of my time working to make it successful on the PC for games. I still think it's a pretty well desi...
- 05:15, 20 January 2007 diff hist +19 N Chris Hecker's Website:Administrators Redirecting to About current
- 05:11, 20 January 2007 diff hist +4 Main Page Redirecting to Homepage current
User contributions